Media Partners
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Company Overview |
DFC Intelligence is a strategic market research and consulting firm focused on interactive entertainment and the emerging video game, online game, interactive entertainment and portable game markets.
Since 1995, DFC has published in-depth strategic market reports and subscription-based research services. DFC research is used by more than 300 leading companies in over 30 countries worldwide. |
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Company Overview |
VentureBeat is a media company obsessed with covering amazing technology and why it matters in our lives.
From the most innovative companies and the incredible people behind them to the money fueling it all, VentureBeat is devoted to exhaustive coverage of the technology revolution.
VentureBeat also brings the community together several times per year through its own executive-level conferences. |
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Company Overview |
| PocketGamer.biz is all about the industry, processes, technology and deals that drive the business that makes mobile games happen. From breaking industry stories and in-depth interviews with key executives and players to coverage of industry conferences and detailed analysis of mobile games metrics, if it makes a difference to the developers, publishers, operators, handset manufacturers, and service providers, then you can expect PocketGamer.biz to be on the case. |
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The one-day Game Supply event brings together video game retailers, distributors, publishers, and their service providers to share knowledge about new developments and technologies in the interactive entertainment supply chain.
The conference, which will be in its fourth year, is scheduled for June 4, 2012 at the Burbank Marriott Hotel in Burbank, California. GameSupply is jointly produced by the Entertainment Merchants Association (EMA) and the Media & Entertainment Services Alliance (MESA). |
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Company Overview |
Parks Associates is an internationally recognized market research and consulting company specializing in emerging consumer technology products and services.
Since 1986, we have provided research and analysis to companies ranging from Fortune 500 to small start-ups through market reports, primary studies, consumer research, custom research, consultation, workshops, executive conferences, and annual service subscriptions. |
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Company Overview |
Canada is home to eight of the world's top 10 video game publishers and has a world class technical and creative pool of talent to revolutionize the way the video game world, thinks, plays and lives.
Our competitive edge includes a well-support and robust digital media sector with some of the most flexible and generous R&D tax benefits in the world.
We've got more than 3,000 digital media companies producing the world's top games on all platforms so If you are interested in learning more about our video game companies, contact Michael Wozniak at Michael.Wozniak@international.gc.ca |
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Company Overview |
The Entertainment Consumers Association (ECA) is the non-profit membership organization that represents consumers of interactive entertainment in the US and Canada. The association was founded to give gamers a collective voice with which to communicate their concerns, address their issues and focus their advocacy efforts.
As such, the ECA is committed to a host of public policy efforts, empowering and enabling the membership to effect change. Additionally, the organization provides members substantial affinity benefits including discounts on games-related purchases and rentals, as well as community and educational initiatives
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Company Overview |
| Women in Games International (WIGI), made up of both female and male professionals, works to promote the inclusion and advancement of women in the global games industry.
WIGI promotes diversity in video game development, publishing, media, education and workplaces, based on a fundamental belief that increased equality and camaraderie among genders can make global impacts for superior products, more consumer enjoyment and a stronger gaming industry. |
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Company Overview |
| Mary-Margaret Network is the leading resource for your entire recruitment process in the game industry. From organizational planning and company culture to staffing, sourcing and job promotion we are the reigning superior service. |
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Company Overview |
Founded in 2006 by video game industry veterans, EEDAR is the largest specialty video game research firm in the world.
Leveraging a proprietary database of over 50 million internally researched data points from more than 20,000 physical and digital video game products, EEDAR is the sole provider of end-to-end integrated data analysis solutions that allow for the examination of every factor influencing the success of past, present, and future video game titles. |
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Company Overview |
The Mind Commerce mission is to provide customized research, consulting, training, and writing services for the telecommunications and IT industry within our areas of expertise.
Clients include manufacturers, developers, service providers, industry organizations, and government. Mind Commerce partners include various leading firms in the telecommunications industry. Mind Commerce differentiates itself from its competition by meeting the unique needs of its clients through customized product development and service delivery. |
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Company Overview |
With a qualified directory of more than 2,000 Venture Capital and Mid-Market/LBO private equity firms, BoogarLists is an excellent place for entrepreneurs to begin their search for investment capital.
BoogarLists provides an extensive directory of financial, operations and marketing services, as well as a comprehensive directory of conferences and associations, across the technology, media and communications industries.” |
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Company Overview |
| Gamers Daily News is the premier independent video game news source. In continuous operation since 2007, GDN features daily news, reviews, videos and more. Gamers Daily News is the destination for gamers looking for real reviews for games and gaming peripherals in all genres on all platforms, plus commentary on current events in gaming. Mobile, browser, social, indie and big budget titles all get equal time at GDN because we have a staff of gamers that put games first! |
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